Designing Learning Objects for Online Learning

dc.contributor.authorNorman, Solvig
dc.contributor.authorPorter, David
dc.coverage.placeNameAustraliaen_US
dc.coverage.placeNameCanadaen_US
dc.coverage.placeNameUKen_US
dc.coverage.placeNameUSen_US
dc.date.accessioned2014-12-09T08:55:06Z
dc.date.available2014-12-09T08:55:06Z
dc.date.issued2007
dc.description.abstracthe phrase “learning object” (LO) comes from the idea of objectoriented programming, where parts of computer code are reused for various software applications. This concept was transferred to re-purposing content for different learning situations. Traditionally, open and distance-learning (ODL) content is designed as a large course that does not lend itself to potential reuse. But with a LO approach, content is designed as smaller units of learning that support potential reuse, that can stand alone, and that can be made accessible to meet the “just enough” and “just-in-time” requirements of learners.en_US
dc.identifier.urihttp://hdl.handle.net/11599/45
dc.language.isoenen_US
dc.publisherCommonwealth of Learning, Vancouveren_US
dc.relation.ispartofseriesKnowledge Series
dc.rights.urihttp://creativecommons.org/licenses/by-sa/4.0en_US
dc.subjectCourse Deliveryen_US
dc.subjectDistance Educationen_US
dc.subjectMaterials Developmenten_US
dc.titleDesigning Learning Objects for Online Learningen_US
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