Promoting Morality in Virtual Reality Learning Systems

dc.contributor.authorSafdar, Muhammad
dc.contributor.authorSafdar, Gulfam A
dc.contributor.authorHafeez, Amtul
dc.contributor.authorMalik, Muhammad A
dc.coverage.spatialGlobalen_US
dc.date.accessioned2019-08-31T17:27:52Z
dc.date.available2019-08-31T17:27:52Z
dc.date.issued2019-09
dc.description.abstractUnprecedented advancement in information and communication technologies has opened new vistas of education and training. Virtual Reality Environments (VLEs) are becoming increasingly popular and expanding rapidly. Anyhow, in any educational setting, teachers are role model for their learners and they are responsible for their academic as well as moral development. Teachers and educational institutions provide opportunities of learning moral values to their students. Institution will have to develop a variety of means for moral development of students (Kaur, 2015). Main purpose of this study was to assess role of teachers and institutions in promoting morality in a virtual reality system. Data were collected via a questionnaire and reliability of the research tool was .80 (Chronbach’s Alpha).Randomly taken sample of the study consisted of 60 students. SPSS XVII version was used for the analysis of data. // Paper ID 195en_US
dc.identifier.urihttp://hdl.handle.net/11599/3394
dc.language.isoenen_US
dc.publisherCommonwealth of Learning (COL)en_US
dc.rights.urihttps://creativecommons.org/licenses/by-sa/4.0/en_US
dc.subjectInformation and Communication Technology (ICT)en_US
dc.subjectVirtual Educationen_US
dc.titlePromoting Morality in Virtual Reality Learning Systemsen_US
dc.typeWorking Paperen_US
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