Interactive Learning Objects: Toolkit for Teachers and Learners

dc.contributor.author Okewole, John T
dc.contributor.editor Abeywardena, Ishan S
dc.coverage.spatial Global en_US
dc.date.accessioned 2018-07-27T23:31:10Z
dc.date.available 2018-07-27T23:31:10Z
dc.date.issued 2017
dc.description.abstract This toolkit introduces Scratch to an audience with little or no prior understanding in software programming. Scratch by design accepts every level of proficiency into the programming field, and this toolkit enables the learner to discover their point of entry. The toolkit is broken down into sections and quickly puts the user into action with the Hello Scratch section. There is a walkthrough portion for all activities in this section, and progress is simpler if you follow the activities in a step-wise manner. Next is the tutorials section, which contains activities to try out with complete programs. There is no walkthrough for the tutorials. However, if you have completed all the activities prior to the tutorials, you should have minimal difficulty in developing the programs. Once you have completed all the sections in this toolkit, you will be able to develop complete programs with the Scratch language. en_US
dc.identifier.uri http://hdl.handle.net/11599/3072
dc.language.iso en en_US
dc.publisher Commonwealth of Learning (COL) en_US
dc.rights.uri https://creativecommons.org/licenses/by/4.0 en_US
dc.subject Educational Technology en_US
dc.subject Computer Science en_US
dc.title Interactive Learning Objects: Toolkit for Teachers and Learners en_US
dc.type Book en_US
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